shootergame
welcome to my project.
there are two difficulties: Classic and Endless.
And don't say: 'no, endless isn't a difficulty! there's no linear scaling compared to classic!" well, be my guest and go ahead and beat the cycle 5 superboss on classic. (oops i spoiled that)
other than that, we have a few roguelike-style ship upgrades, a big beam of destruction, and even a special event with a decently small chance of occuring.
please also give me feedback for balancing as my opinion is that i am tired of changing the damage of the lasers
Thank you!
Development log
- Version 0.1-0.37 days ago

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